
Photo by Apple Inc.
WWDC 2025
apple
For the last few years, I have been slowly learning ios, but I haven’t gone all in to becoming an iOS developer by any means. There are some nice things about working with Swift as a language, and some very fun parts about MacOS/iOS development (not XCode). My personal laptop (probably in need of a refresh by now) has been a MacBook pro since I graduated college in 2021.
However, I have always just been a very passive viewer of WWDC. I got more involved watching the keynotes live (or close to live) most likely because of listening to the Connected podcast, and I would even say both Stephen Hacket and Federico Viticci have in some ways also inspired me to become more of a writer (I’m still not great at it, but here we are).
I think I am going to follow inspiration from another creator (Elliot from Dreams of Code) for all side projects I work on. He made a commitment to using Go as much as he can, so for the next 6 months or so I will write in Swift unless it isn’t possible. I have had a few ideas for little apps, and I have been curious about things like Vapor for running Swift on the server. So why not go all in now?
The main reason for wanting to write something (somewhat) timely is of course, Apple’s World Wide Developer Conference (WWDC).
I haven’t watched through the technical sessions yet, but I did watch the keynote. While overall, there are some minor (but possibly very good) improvements to some of apple’s built in software. The biggest thing people will talk about is going to be Liquid Glass. I have seen plenty of hate towards the aesthetic even from the single developer beta being released (looking at you r/ios). When I look at it, I see a strange form of retro-futurism. The new UI somehow has a look and feel the late 90s but also modern. Due to some life circumstances, I will be spending more of this week at home, and with that I think I am going to try to attend more of the WWDC things. I don’t think I will commit to a lab or the hands-on items, but definitely watching a bit more about Liquid Glass and the new OS releases is more feasible to me than in the past.
I always install the developer beta (on my daily use phone. Sorry literally everyone in my life) and then move to the public beta when it’s out and with this ui overhaul and the fact that I’m still using the iPhone 13Pro I have to say how impressed I am with the performance even with dev beta 1. I have two main opinions for liquid glass, but the primary one is that I enjoy it. It’s almost the same joy I felt with the Dynamic Island announcement and while there will be plenty of issues and kinks to work out. It’s already nice to look at. Though iOS has always had (in my opinion) the problem of being too wrapped around animations and transitions providing aesthetics first. Which I can appreciate in some ways.